#include "stones1.inc"
#include "glass.inc"
#include "woods.inc"
#include "metals.inc"
#include "functions.inc"
camera {
location <-2, 4, -2>
look_at <3.5, -1, 3.5>
}
box {
<0, 0, 0>, // Near lower left corner
< 7, 0.1, 7> // Far upper right corner
texture { T_Stone20 scale 6 }
}
cylinder {
<4, 0, 3.5>, // Center of one end
<4, 1, 3.5>, // Center of other end
0.1 // Radius
// Remove end caps
texture { pigment { color Red } }
}
cylinder {
<3, 0, 3.5>, // Center of one end
<3, 1, 3.5>, // Center of other end
0.1 // Radius
// Remove end caps
texture { pigment { color Red } }
}
cylinder {
<3.5, 0, 4>, // Center of one end
<3.5, 1, 4>, // Center of other end
0.1 // Radius
// Remove end caps
texture { pigment { color Red } }
}
cylinder {
<3.5, 0, 3>, // Center of one end
<3.5, 1, 3>, // Center of other end
0.1 // Radius
// Remove end caps
texture { T_Stone20 scale 6 }
}
sphere {
<0, 0, 0>, 0.2
texture { pigment { color Red }
}
}
sphere {
<7, 0, 7>, 0.2
texture {
pigment { color Red }
}
}
sphere {
<0, 0, 7>, 0.2
texture {
pigment { color Red }
}
}
sphere {
<7, 0, 0>, 0.2
texture {
pigment { color Red }
}
}
light_source { <3.45, 0.3, 3.45> color White}
light_source { <3.48, 0.3, 3.48> color White}
light_source { <3.50, 0.3, 3.50> color White}
light_source { <3.42, 0.3, 3.42> color White}
light_source { <3.50, 0.3, 3.50> color White}
light_source { <3.44, 0.3, 3.44> color White}









--
Charade you are.
--
Walk away and wipe your tears
Life is nothing what it seems
Pickup the broken Pieces
Ignore those angry words inside
They try so hard to watch you die
Thank you very much for the fav
--
Take a look at my stuff
--
[link]
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